This is most of my current collection of computer input devices. As an editor and motion graphic designer, I’m on the constant look out for things that might make my interactions with my computers and the various applications I use daily, more efficient. It’s not just about finding shortcuts, though. Shortcuts have their place but knowing when to use them and why you need them is actually a much harder task than it appears at first glance.
I’m a systems guy. I love to find and use systems that make a difference for me. I put a lot of thought and energy into trying different things and ways of approaching problems. I’m constantly searching out new devices or new ways of interacting with existing devices. This goes way beyond finding all the best shortcuts.
Over the next few weeks, I’m planning a series of posts about a variety of subjects in the realm of input devices for post-production. I’ll cover purpose built devices like Black Magic Design’s Mini Control Surface for DaVinci Resolve or the devices like Contour Design’s Shuttle line (2 of them up there). I’ll delve into using gamepad devices, like that Logitech G13 up there. I’ll discuss a few applications that you can use to automate your interactions with the computer and how you can use them to build macros that can condense a series of keystrokes, mouse moves & clicks into a elegant single key press – saving you time and wear and tear on those fingers of yours. Also, I will share my experiences (thus far) into the world mechanical & programmable keyboards. It has been very interesting as I have been introduced to this world. I’ve even built 3 of the keyboard/macropad devices up there – and I’ve got more on the way.
And speaking of customizable macropads, the culmination of these articles will be a presentation of a scheme I’ve worked up for using these kinds of devices and my philosophy behind making them work for me – instead of me struggling to figure how to work with an awkward set of tools.
One of the very first times I learned about this craft called film editing was the day I learned about Battleship Potemkin. Today marks the 120th birthday of the genius behind that and so very much more. Google celebrates the day with a doodle in his honor today.
Maybe we all would have gotten somewhere close to where we are today without him, but I don’t think so.
Let’s call it Version 14 – this Weblog has been around since 2004!?! So, this’ll be the 14th year facelift & reboot.
Way back when I made the first post, I had wanted to create a place where I could share my knowledge and experiences of working in media production. I’ve realized that I still want to do that. I’ve got some new ideas for the kinds of content I want to create & post here.
This site has become quite a ghost town in the last few years. The reasons why are varied, but needless to say, I’m interested in getting back into sharing what I know & what I’ve learned over my career. I started in this business in 1983, at age 14, pulling cables and assisting my Dad (it’s all his fault!) and I never really considered any other paths. I’ve been doing production & post-production now for 35 years. Obviously, I’ve got some things to say.
So, pardon our dust, as we head into 2018, we’ll updating, revising, posting, and mostly just showing up around here more frequently. Stay tuned…